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- /* SCCS Id: @(#)mhitu.c 2.3 88/01/21
- /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
-
- #include "hack.h"
- extern struct monst *makemon();
- extern struct obj *carrying();
- #ifdef KAA
- extern char pl_character[];
- #endif
-
- char *breathe[]= { "fragments",
- "fire",
- "sleep gas",
- "frost",
- "death",
- "lightening",
- "poison gas",
- "acid" };
-
- /*
- * mhitu: monster hits you
- * returns 1 if monster dies (e.g. 'y', 'F'), 0 otherwise
- */
- mhitu(mtmp)
- register struct monst *mtmp;
- {
- register struct permonst *mdat = mtmp->data;
- register int tmp, ctmp;
-
- nomul(0);
-
- /* If swallowed, can only be affected by hissers and by u.ustuck */
- if(u.uswallow) {
- if(mtmp != u.ustuck) {
- if(mdat->mlet == 'c' && !rn2(13)) {
- pline("Outside, you hear %s's hissing!",
- monnam(mtmp));
- pline("%s gets turned to stone!",
- Monnam(u.ustuck));
- pline("And the same fate befalls you.");
- done_in_by(mtmp);
- /* "notreached": not return(1); */
- }
- return(0);
- }
- switch(mdat->mlet) { /* now mtmp == u.ustuck */
- case ',':
- youswld(mtmp, (u.uac > 0) ? u.uac+4 : 4,
- 5, Monnam(mtmp));
- break;
- case '\'':
- youswld(mtmp,rnd(6),7,Monnam(mtmp));
- break;
- case 'P':
- youswld(mtmp,d(2,4),12,Monnam(mtmp));
- break;
- default:
- /* This is not impossible! */
- #ifdef DGKMOD
- /* If the swallowing monster changes into a monster
- * that is not capable of swallowing you, you get
- * regurgitated - dgk
- */
- pline("You get regurgitated!");
- u.ux = mtmp->mx;
- u.uy = mtmp->my;
- u.uswallow = 0;
- u.ustuck = 0;
- mnexto(mtmp);
- setsee();
- docrt();
- break;
- #else
- pline("The mysterious monster totally digests you.");
- u.uhp = 0;
- #endif /* DGKMOD /**/
- }
- if(u.uhp < 1) done_in_by(mtmp);
- return(0);
- }
-
- if(mdat->mlet == 'c' && Stoned)
- return(0);
-
- /* make eels visible the moment they hit/miss us */
- if(mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx,mtmp->my)){
- mtmp->minvis = 0;
- pmon(mtmp);
- }
- if(!index("1&DuxynNF",mdat->mlet))
- tmp = hitu(mtmp,d(mdat->damn,mdat->damd));
- else
- tmp = 0;
- if(index(UNDEAD, mdat->mlet) && midnight())
- tmp += hitu(mtmp,d(mdat->damn,mdat->damd));
-
- ctmp = tmp && !mtmp->mcan &&
- (!uarm || objects[uarm->otyp].a_can < rnz(3));
- switch(mdat->mlet) {
- case '1':
- if(wiz_hit(mtmp)) return(1); /* he disappeared */
- break;
- case '&':
- if(mtmp->isdjinni) {
- (void) hitu(mtmp,d(mdat->damn, mdat->damd));
- (void) hitu(mtmp,d(mdat->damn, mdat->damd));
- } else demon_hit(mtmp);
- break;
- case ',':
- if(tmp) justswld(mtmp,Monnam(mtmp));
- break;
- case '\'':
- if (tmp) justswld(mtmp,Monnam(mtmp));
- break;
- case ';':
- if(ctmp) {
- if (!rn2(6)) {
- if (!Blind)
- pline("%s shocks you!", Monnam(mtmp));
- else pline("It shocks you!");
- if (Shock_resistance)
- pline("You aren't affected!");
- else losehp_m(d(4,6),mtmp);
- } else
- if(!u.ustuck && !rn2(10)) {
- pline("%s swings itself around you!",
- Monnam(mtmp));
- u.ustuck = mtmp;
- } else if(u.ustuck == mtmp &&
- levl[mtmp->mx][mtmp->my].typ == POOL) {
- pline("%s drowns you ...", Monnam(mtmp));
- done("drowned");
- }
- }
- break;
- case 'A':
- if(ctmp && rn2(2)) {
- if(Poison_resistance)
- pline("The sting doesn't seem to affect you.");
- else {
- pline("You feel weaker!");
- losestr(1);
- }
- }
- break;
- case 'C':
- (void) hitu(mtmp,rnd(6));
- break;
- case 'c':
- if(!rn2(5)) {
- if (mtmp->mcan)
- pline("You hear a cough from %s!", monnam(mtmp));
- else {
- pline("You hear %s's hissing!", monnam(mtmp));
- if(!rn2(20) || (flags.moonphase == NEW_MOON
- && !carrying(DEAD_LIZARD) && u.usym != 'c')) {
- Stoned = 5;
- /* pline("You get turned to stone!"); */
- /* done_in_by(mtmp); */
- }
- }
- }
- break;
- case 'D':
- if(rn2(6) || mtmp->mcan) {
- (void) hitu(mtmp,d(3,10));
- (void) hitu(mtmp,rnd(8));
- (void) hitu(mtmp,rnd(8));
- break;
- }
- kludge("%s breathes %s!",Monnam(mtmp), breathe[mtmp->dragon]);
- buzz((int) -10 - (mtmp->dragon),
- mtmp->mx,mtmp->my,u.ux-mtmp->mx,u.uy-mtmp->my);
- break;
- case 'd':
- (void) hitu(mtmp,d(2, (flags.moonphase == FULL_MOON) ? 3 : 4));
- break;
- case 'e':
- (void) hitu(mtmp,d(3,6));
- break;
- case 'F':
- if(mtmp->mcan) break;
- kludge("%s explodes!", Monnam(mtmp));
- if(Cold_resistance) pline("You don't seem affected by it.");
- else {
- xchar dn;
- if(17-(u.ulevel/2) > rnd(20)) {
- pline("You get blasted!");
- dn = 6;
- } else {
- pline("You duck the blast...");
- dn = 3;
- }
- losehp_m(d(dn,6), mtmp);
- }
- mondead(mtmp);
- return(1);
- case 'G':
- if(!mtmp->isgremlin || mtmp->mcan) break;
- if(!rn2(10)) {
- if (Blind)
- pline("You hear laughter.");
- else
- pline("%s chuckles.", Monnam(mtmp));
- attrcurse();
- }
- break;
- case 'g':
- if(ctmp && multi >= 0 && !rn2(3)) {
- /* fix so we do not know what hit us when blind KAA */
- if (Blind)
- pline("You are frozen by its juices!");
- else
- pline("You are frozen by %s's juices!",monnam(mtmp));
- nomul(-rnd(10));
- }
- break;
- case 'h':
- if(ctmp && multi >= 0 && !rn2(5)) {
- nomul(-rnd(10));
- if (Blind)
- pline("You are put to sleep by its bite!");
- else
- pline("You are put to sleep by %s's bite!",monnam(mtmp));
- }
- break;
- case 'j':
- tmp = hitu(mtmp,rnd(3));
- tmp &= hitu(mtmp,rnd(3));
- if(tmp){
- (void) hitu(mtmp,rnd(4));
- (void) hitu(mtmp,rnd(4));
- }
- break;
- case 'k':
- if((hitu(mtmp,rnd(4)) || !rn2(3)) && ctmp){
- poisoned("bee's sting",mdat->mname);
- }
- break;
- case 'L':
- #ifdef KAA
- if (u.usym=='L') break;
- #endif
- if(!mtmp->mcan && tmp) stealgold(mtmp);
- break;
- case 'N':
- #ifdef KAA
- if (u.usym=='N') {
- if (mtmp->minvent)
- pline("%s brags about the goods some dungeon explorer provided.",
- Monnam(mtmp));
- else
- pline("%s makes some remarks about how difficult theft is lately.",
- Monnam(mtmp));
- rloc(mtmp);
- } else
- #endif
- if(mtmp->mcan && !Blind) {
- pline("%s tries to seduce you, but you seem not interested.",
- Amonnam(mtmp, "plain"));
- if(rn2(3)) rloc(mtmp);
- } else if(steal(mtmp)) {
- rloc(mtmp);
- mtmp->mflee = 1;
- }
- break;
- case 'n':
- if(!uwep
- #ifdef KAA
- && u.usym == '@'
- #endif
- #ifdef SHIRT
- && !uarmu
- #endif
- && !uarm && !uarmh && !uarms && !uarmg) {
- pline("%s hits! (I hope you don't mind)",
- Monnam(mtmp));
- u.uhp += rnd(7);
- if(!rn2(7)) u.uhpmax++;
- if(u.uhp > u.uhpmax) u.uhp = u.uhpmax;
- flags.botl = 1;
- if(!rn2(50)) rloc(mtmp);
- } else {
- #ifdef KAA
- if (pl_character[0] == 'H' && u.usym == '@') {
- if (!(moves % 5))
- pline("Doc, I can't help you unless you cooperate.");
- } else {
- #endif
- (void) hitu(mtmp,d(2,6));
- (void) hitu(mtmp,d(2,6));
- #ifdef KAA
- }
- #endif
- }
- break;
- case 'o':
- tmp = hitu(mtmp,rnd(6));
- if(hitu(mtmp,rnd(6)) && tmp && /* hits with both paws */
- !u.ustuck && rn2(2)) {
- u.ustuck = mtmp;
- kludge("%s has grabbed you!", Monnam(mtmp));
- losehp_m(d(2,8), mtmp);
- } else if(u.ustuck == mtmp) {
- losehp_m(d(2,8), mtmp);
- pline("You are being crushed.");
- }
- break;
- case 'P':
- if(ctmp && !rn2(4))
- justswld(mtmp,Monnam(mtmp));
- else
- (void) hitu(mtmp,d(2,4));
- break;
- case 'Q':
- #ifdef KAA
- if(ctmp) {
- pline("Your position suddenly seems very uncertain!");
- tele();
- }
- #else
- (void) hitu(mtmp,rnd(2));
- (void) hitu(mtmp,rnd(2));
- #endif
- break;
- case 'R':
- if(ctmp && uarmh && !uarmh->rustfree &&
- (int) uarmh->spe >= -1) {
- pline("Your helmet rusts!");
- uarmh->spe--;
- } else
- if(ctmp && uarm && !uarm->rustfree && /* Mike Newton */
- uarm->otyp < STUDDED_LEATHER_ARMOR &&
- (int) uarm->spe >= -1) {
- pline("Your armor rusts!");
- uarm->spe--;
- }
- break;
- case 'S':
- if(ctmp && !rn2(8)) {
- poisoned("snake's bite",mdat->mname);
- }
- break;
- case 's':
- if(ctmp && !rn2(8)) {
- #ifdef SPIDERS
- poisoned("giant spider's bite",mdat->mname);
- #else
- poisoned("scorpion's sting",mdat->mname);
- #endif
- }
- (void) hitu(mtmp,rnd(8));
- (void) hitu(mtmp,rnd(8));
- break;
- case 'T':
- (void) hitu(mtmp,rnd(6));
- (void) hitu(mtmp,rnd(6));
- break;
- case 't':
- if(!rn2(5)) rloc(mtmp);
- break;
- case 'u':
- mtmp->mflee = 1;
- break;
- case 'U':
- (void) hitu(mtmp,d(3,4));
- (void) hitu(mtmp,d(3,4));
- break;
- case 'v':
- if(ctmp && !u.ustuck) u.ustuck = mtmp;
- break;
- case 'V':
- if(tmp) losehp_m(4, mtmp);
- if(ctmp) losexp();
- break;
- case 'W':
- if(ctmp) losexp();
- break;
- #ifndef NOWORM
- case 'w':
- if(tmp) wormhit(mtmp);
- #endif
- break;
- case 'X':
- (void) hitu(mtmp,rnd(5));
- (void) hitu(mtmp,rnd(5));
- (void) hitu(mtmp,rnd(5));
- break;
- case 'x':
- { register long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
- #ifdef KAA
- if (mtmp->mcan)
- pline("%s nuzzles against your %s leg!",
- Monnam(mtmp), (side==RIGHT_SIDE)?"right":"left");
- else {
- #endif
- pline("%s pricks your %s leg!",
- Monnam(mtmp), (side==RIGHT_SIDE)?"right":"left");
- set_wounded_legs(side, rnd(50));
- losehp_m(2, mtmp);
- #ifdef KAA
- }
- #endif
- break;
- }
- case 'y':
- if(mtmp->mcan) break;
- mondead(mtmp);
- if(!Blind && (u.usym != 'y')) {
- pline("You are blinded by a blast of light!");
- Blinded = d(4,12);
- seeoff(0);
- }
- return(1);
- case 'Y':
- (void) hitu(mtmp,rnd(6));
- break;
- #ifdef RPH
- case '8':
- if (canseemon(mtmp) && !mtmp->mcan) {
-
- pline ("You look upon %s.", monnam(mtmp));
- pline ("You turn to stone.");
- done_in_by(mtmp);
- }
- (void) hitu(mtmp,d(2,6));
- (void) hitu(mtmp,d(2,6));
- break;
- #endif
- #ifdef STOOGES
- case '@':
- if(!mtmp->isstooge) break;
- if(!tmp) break;
- if(!rn2(6) && !Blind) {
- pline ("%s poked you in the eye.", Monnam(mtmp));
- pline ("You are blinded!");
- Blinded += rnd(10);
- seeoff(0);
- }
- break;
- #endif
- }
- if(u.uhp < 1) done_in_by(mtmp);
- return(0);
- }
-
- hitu(mtmp,dam)
- register struct monst *mtmp;
- register dam;
- {
- register tmp, res;
-
- nomul(0);
- if (mtmp->mfroz || mtmp->mhp <= 0) return(0);
- /* If you are a 'a' or 'E' the monster might not get a second hit */
- if(u.uswallow) return(0);
-
- if(mtmp->mhide && mtmp->mundetected) {
- mtmp->mundetected = 0;
- if(!Blind) {
- register struct obj *obj;
- extern char *Xmonnam();
- if(obj = o_at(mtmp->mx,mtmp->my))
- pline("%s was hidden under %s!",
- Xmonnam(mtmp), doname(obj));
- }
- }
-
- tmp = u.uac;
- /* give people with Ac = -10 at least some vulnerability */
- if(tmp < 0) {
- dam += tmp; /* decrease damage */
- if(dam <= 0) dam = 1;
- tmp = -rn2(-tmp);
- }
- tmp += mtmp->data->mlevel;
- if(multi < 0) tmp += 4;
- if((Invis && mtmp->data->mlet != 'I') || !mtmp->mcansee) tmp -= 2;
- if(mtmp->mtrapped) tmp -= 2;
- if(tmp <= rnd(20)) {
- if(Blind) pline("It misses.");
- else pline("%s misses.",Monnam(mtmp));
- res = 0;
- } else {
- if(Blind) pline("It hits!");
- else pline("%s hits!",Monnam(mtmp));
- if (u.usym == 'a' && !rn2(4)) {
- pline("%s is splashed by your acid!",Monnam(mtmp));
- mtmp->mhp -= rnd(10);
- if(mtmp->mhp <= 0) {
- pline("%s dies!",Monnam(mtmp));
- xkilled(mtmp,0);
- }
- }
- losehp_m(dam, mtmp);
- res = 1;
- }
- stop_occupation();
- if(u.usym=='E' && mtmp->mcansee && rn2(2)) {
- pline("%s is frozen by your gaze!",Monnam(mtmp));
- mtmp->mfroz = 1;
- }
- return(res);
- }
-
- #define Athome (Inhell && !mtmp->cham)
-
- #ifdef HARD
- demon_talk(mtmp) /* returns 1 if we pay him off. */
- register struct monst *mtmp;
- {
- char *xmonnam(), *Xmonnam();
- int demand, offer;
-
- if(uwep && !strcmp(ONAME(uwep), "Excalibur")) {
-
- pline("%s looks very angry.", Xmonnam(mtmp));
- mtmp->mpeaceful = mtmp->mtame = 0;
- return(0);
- }
- if(!strcmp(mtmp->data->mname, "demon")) { /* not for regular '&'s */
-
- pline("%s mutters something about awful working conditions.",
- Xmonnam(mtmp));
- return(0);
- }
-
- /* Slight advantage given. */
- if(!strcmp(mtmp->data->mname, "demon prince") && mtmp->minvis) {
-
- if (!Blind) pline("%s appears before you.", Xmonnam(mtmp));
- mtmp->minvis = 0;
- pmon(mtmp);
- }
- if(u.usym == '&') { /* Won't blackmail their own. */
-
- pline("%s says, 'Good hunting %s.' and vanishes",
- Xmonnam(mtmp), flags.female ? "Sister" : "Brother");
- rloc(mtmp);
- return(1);
- }
- demand = (u.ugold * (rnd(80) + 20 * Athome)) / 100;
- if(!demand) { /* you have no gold */
- mtmp->mpeaceful = 0;
- return(0);
- } else {
- char buf[80];
-
- pline("%s demands %d Zorkmids for safe passage.",
- Xmonnam(mtmp), demand);
- pline("how many will you offer him?");
- getlin(buf);
- sscanf(buf, "%d", &offer);
-
- if(offer >= u.ugold) {
- pline("You give %s all your gold.", xmonnam(mtmp, 0));
- offer = u.ugold;
- } else pline("You give %s %d Zorkmids.", xmonnam(mtmp, 0), offer);
- u.ugold -= offer;
-
- if(offer >= demand) {
- pline("%s vanishes laughing about cowardly mortals.",
- Xmonnam(mtmp));
- } else {
- if(rnd(40) > (demand - offer)) {
- pline("%s scowls at you menacingly, then vanishes.",
- Xmonnam(mtmp));
- } else {
- pline("%s gets angry...", Xmonnam(mtmp));
- mtmp->mpeaceful = 0;
- return(0);
- }
- }
- }
- mondead(mtmp);
- return(1);
- }
- #endif
-
- demon_hit(mtmp)
- register struct monst *mtmp;
- {
- register struct obj *otmp;
- int onum, nobj = 0,
- ml = mtmp->data->mlevel;
-
- if(!mtmp->cham && !mtmp->mcan && !rn2(13)) {
- (void) makemon(PM_DEMON,u.ux,u.uy);
- } else {
- switch((!mtmp->mcan) ? rn2(ml - 5 - !Athome) : 0) {
- #ifdef HARD
- case 12:
- case 11:
- case 10:
- case 9: /* the wiz */
- (void) hitu(mtmp, 1);
- pline("Oh no, he's using the touch of death!");
- if (rn2(ml) > 12) {
-
- if(Confusion)
- pline("You have an out of body experience.");
- else {
- killer = "touch of death";
- done("died");
- }
- } else pline("Lucky for you, it didn't work!");
- break;
- case 8: /* demon princes */
- (void) hitu(mtmp, 1);
- if(!destroy_arm()) pline("Your skin itches.");
- break;
- case 7:
- (void) hitu(mtmp, 1);
- for (otmp = invent; otmp; otmp = otmp->nobj) nobj++;
- onum = rn2(nobj);
- for(otmp = invent; onum != 0; onum--) otmp = otmp->nobj;
- otmp->cursed++;
- break;
- case 6: /* demon lords */
- (void) hitu(mtmp, 1);
- pline("You suddenly feel weaker!");
- losestr(rnd(ml - 6));
- break;
- case 5:
- (void) hitu(mtmp, 1);
- if (Confusion) pline("Hey, that tickles!");
- else pline("Huh, What? Where am I?");
- HConfusion += rn1(7, 16);
- break;
- #endif /* HARD /**/
- default: /* demons and chamelons as demons */
- (void) hitu(mtmp,d(2,5 + Athome));
- (void) hitu(mtmp,d(2,5 + Athome));
- (void) hitu(mtmp,rnd(2 + Athome));
- (void) hitu(mtmp,rnd(2 + Athome));
- (void) hitu(mtmp,rn1(4,1 + Athome));
- break;
- }
- }
- return(0);
- }
-